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Beasts of bastion loot
Beasts of bastion loot






beasts of bastion loot

If you lack a calmer you might want to very, very carefully have one person, preferably someone quick and with no shields, pull mobs from around the top of the staircase down to the rest of the raid. Once you have your caller selected, make a macro for everyone to use such as: This is essential in the uninstanced version of Pandemonium as well as the Left and Right Zodiacs in the instanced version because of the quick respawn rates, thus you want to concentrate your firepower on one mob at a time. This person should be aware of the "calling order" (covered earlier in the guide) as well as not have any issues with LDing, lag, etc. This means that one person is in charge of selecting the target everyone will attack.

beasts of bastion loot

You might also want to decide on one "Caller". If you lack an Agent to take on the task of primary UBTer but you have several Doctors at your disposal you might want to assign that task to one of them, preferably the one that is the lowest level if there is a difference in level. This is not to discourage Doctors from helping with UBTing if they have the time and the condition of the tank is not especially critical.

beasts of bastion loot

As mentioned previously most of the mobs (including all the bosses, with the exception of The Beast) are UBTable, so having an Agent, if one is available, to dish out UBTs while the Doctor(s) focus on healing is usually a good tip. Having a calmer can also be extremely handy to keep the Pinks calmed, as well as the Portal Zodiacs which can hurt the tank quite a bit. In addition to these, an Engineer or a Soldier to give the Enforcer reflects is also very handy at some of the more critical areas of the zone. Next you will want to have at least one Doctor of sufficient level (though you can never have too many docs) an Enforcer to keep the mobs occupied and at least some sort of run speed buffing professions, a Fixer would be the best option but a shade and adventurer can help out as well, since the Enforcer will want to use the Shadowlands Essence that give a -2500 Run Speed penalty at the highest. Get your teams setup properly and get everyone buffed up. I would suggest gathering the raid force here. In addition when you kill The Beast at the end you are locked into that instance of "The Beast Lair" for 9 hours. That means you will not be able to enter another raid instance of Pandemonium for that duration. Each time you kill a Zodiac (Aries, The Night Heart, Portal Zodiacs, etc) you will be locked to that instance of Pandemonium for 4 hours. Pandemonium lock outs are split into two "sections". The main difference between the two "different" zones is that the uninstanced version will have more respawning mobs and thus will often require a bit more damage.įirst of all, we have to cover the "Raid Locks" you are given inside Pandemonium. Note that this guide will be aimed at the instanced version, as this is one that most people will be be taking on.

#BEASTS OF BASTION LOOT HOW TO#

This guide will be split up into several parts, describing how to get to each of the Zodiacs, how to deal with The Night Heart and how to get to The Beast with loot tables listed along the way. With 18.1 Funcom added an instanced version of the raid so that, in a Raid Interface, you can go there with your friends and take it on at any time. It is populated with corrupted Redeemed, Unredeemed and Guardian faction mobs as well as 14 different bosses (4 Zodiac Spots each spawning one out of three possible bosses, The Night Heart and The Beast). Pandemonium is the endgame raid sector of the Shadowlands.








Beasts of bastion loot